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Halloween Event Starts PDF Print E-mail
Written by Xonox Galatorg   
Thursday, 25 October 2012 14:46

I'm running a couple days late on this, but the Halloween event has started.  The Halloween event is called "Shadow of the Mad King".  In the first Guild Wars, the Mad King would come each year on Halloween every 3 hours and "kill" people on Halloween.  In the process you would get all sorts of goodies, but the Mad King hasn't been seen for the last 250 years.  Something tells me he'll be returning this year.

They have the event broken up into 4 phases.  The first is already started and has been going on for a couple days now.  The next phases will open up on the 26th, 28th, and 31st.  Each phase will likely open up a little bit more.  The first phase opened up the initial fun items and events.  Here is what is currently available for Halloween:


  • Mobs will sometimes drop trick-or-treat bags.
  • You will find Raw Candy Corn gathering nodes out in the field.  To get the Raw Candy Corn you need to use any level of mining pick.  There are Rich Raw Candy Corn nodes out there and the rare item that you sometimes get are trick-or-treat bags.
  • Doors randomly appear out in the field.  It seems to be mostly in grassy areas of Kryta, areas between Lion's Arch and Divinity's Reach.  You walk up to them and trick or treat at them.  What you get is random; it'll be a trick-or-treat bag, a single weak mob, a Veteran mob(that causes an event), or many mobs(also causes an event).  These are currently the only kills that count towards the Halloween Huntin' achievement.
  • 3 Halloween achievements are available to obtain right now.  Halloween Huntin', which I just mentioned, is obtained through killing Halloween mobs(150 for max).  The only place that you can currently kill them is at the doors that appear out in the field.  An achievement for opening trick or treat bags(100 for max).  The bags contain various Halloween goodies, you can see what you might be able to get here.  There is also achievement points and a title track available for pumpkin carving(150 for max).  If you look you will now find "Carving Pumpkin"s all over the place, there are many in Lion's Arch.  You just need to walk up to them and carve them.  Once you've carve 150, you talk to a guy in Lion's Arch Central Plaza and he'll give you the title to use.  For further info, I suggest checking out this guide.
  • Scavenger Hunt, ff you go to Lion's Arch, you will be able to start things out.  In the central plaza, there is someone named Master Tossi.  He'll give you (in a mail) a trick-or-treat bag and a scanner to scan ghosts.  The scanner is powered by using a candy corn on it.  You then use scan to make a ghost appear (if you are in the right place).  Once you get all 6 pages of a book, you go back to him, give them to him, and he'll mail you Volume 1 of the Mad King's story.  Hold onto this, it will likely play into things as things open up, and you will get something awesome in the end.  Here is a guide that will help you out if you would like it.
  • Black Lion Chests drop some new better items forever as well as some Halloween skins or minipets until November 5th.  There are some new items out there that will allow you to use your bank or black lion trader out in the field PERMANENTLY.  Very rare, but very awesome.  They are like the ones you commonly get in the chests, but with unlimited uses.
That should cover most the limited time stuff for Halloween, but there is also a bunch of new stuff that has been added to the game.  There are all sorts of new Halloween items that can be crafted, you can see what items are available to craft via profession here, but there are also things that can be made in the mystic forge.  Making one of the Halloween weapons is a bit like crafting a mystic weapon though.  The items require Halloween items to craft though, so price will go up on anything useful.  There is now a costume brawl achievement track, likely to be worked on anytime you can fight other people in costumes.  There are 4 new exploration puzzles that have been added to the game; jump puzzles have been moved to a new category in achievements.  A new Bosses section has been added to achievements for the large or hard bosses available in the field.

Stay tuned for more updates as things unfold...

Last Updated on Thursday, 25 October 2012 16:07
Upgrades and updates PDF Print E-mail
Written by Xonox Galatorg   
Saturday, 15 September 2012 01:59

A couple others and myself have been working on things to get the guild going.  Things keep getting better and better all the time.  Currently, we have a 50 slot Guild Stash that we've started putting items in to level with.  We've also upgraded to politics level 1 and got our guild emblem.  I've made an emblem for now, but it will likely be changed a bit down the line.  This is the graphic on the right-hand side in the header.

Right now we are working towards purchasing a guild armorer.  We almost have enough to buy the politics level 2 upgrade, which is 1,000 influence.  We are 3/4 of the way there.  We will also need another 500 points of influence to buy the actual guild armorer upgrade.  After that I am thinking we will work on upgrading the levels in the Economy branch.  I'd like to get up to level 5 so we can buy general 24 hour and 3 day buffs that can be applied.  Upgrading to Level 3 costs 5,000 influence and then it's 500 influence to buy either of the upgrades.  We will probably schedule them for the weekend.  You will have to represent the guild (in the "G" screen) to get bonuses and access things like the bank.  This also helps us build up influence as you do things in the game.

We can also buy a workshop upgrade which will let us build 2 upgrades at a time, but right now we haven't been using any of the buffs.  This is mostly because we need more influence to upgrade the levels in the various tiers.  I buy influence when I can, but to get to level 3 in any tier it takes 5,000 points from level 2 and another 10,000 to get to level 4.  Level 5 takes another 20,000 points.  We need level 4 and 5 to get the other guild banks which are 100 slots each.  We could do more WvW down the line so we may upgrade that section a few levels also.  Speak up and we'll work towards that.

I've gotten more work done on the website.  I've made a few posts on the forums and started work on the graphics.  Everything will be getting updated over time.  Please make suggestions on the forums.  I plan to add some video channels that include videos telling you how to do things like puzzles, vistas, and dungeons.  When we get enough people from the guild working together we can make our own videos if you like.  One thing in the graphics that may BEE odd is the bee :)  Our guild tag is [TEAM], with the bee, we are the bee team, hehe.  Also, bees swarm their enemies to eliminate them.  I figured it was fun.  I've put some links in the left menu that will link to some good Guild Wars 2 references.  Anyways, stay tuned for more updates on the site.


Last Updated on Saturday, 15 September 2012 02:33
Work in progress PDF Print E-mail
Written by Xonox Galatorg   
Thursday, 30 August 2012 08:16

The Galatorg Empire guild in Guild Wars 2 was created Aug 26, 2012 and recruitment started on August 28, 2012 (release day).  We are on the Sorrow's Furnace server if you would like to join us.  My main character's name is "Xonox of Galatorg".  We are just a casual social guild that plays all aspects of the game.  Part of our goal is to offer extra help to get people though the PvE portion and down the line when we get more active members we will get some events together.  Forums have been installed, make suggestions on there.  We will also be working to offer as many of the guild buffs as possible.  Our current goal is to get a guild bank, let us know what kind of upgrades you'd like to see.  In the meantime, this site will be undergoing construction to get it all in order.

Last Updated on Thursday, 30 August 2012 23:56